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Hi,
I am currently working with the Maya C++ API, and I am wanting to 'mirror' just the workspace window so I can put it on a bigger display (i.e. a second monitor). I've looked through some of the devkit samples (viewRenderOverride which isn't quite what I want, since I want an actual second window rather than modifying the current one), but I am wondering if anyone can give me some ideas about the approach to take?
I am thinking I either need to get a 'handle' to the viewport window somehow, and then maybe draw it again in perhaps even a separate application? Or otherwise I can use the C++ API and get the handle, and then 'showWindow'?
Thanks for any help, and I can try to provide more details if the above description does not make sense.
Solved! Go to Solution.