(MEL)A way to get mesh name/transform in component mode ?

(MEL)A way to get mesh name/transform in component mode ?

absoluteKelvin
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(MEL)A way to get mesh name/transform in component mode ?

absoluteKelvin
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I know how to get mesh name when components are selected using tokenize command. but im stumped on how to access the mesh name when the mesh is in component mode when no components are selected.

 

Does anyone know of a way or workaround? besides SelectToggleMode or dR_modeObject;

 

Thanks

https://www.artstation.com/kelvintam
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absoluteKelvin
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i searched and found the simplest solution.  ls -hl

https://www.artstation.com/kelvintam