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Hello,
I've been looking for the documentation of this command to be able to automate some exports at different stages, for instance, exporting modeling, exporting animation, etc.
Running
help mayaUSDExport;
does print a list of possible flags or arguments, but unfortunately, they don't say much other than the argument name itself. Also, for string values, I don't really know what are the possible values.
help mayaUSDExport;
// Result:
//
// Synopsis: mayaUSDExport [flags] [String...]
// Flags:
// -a -append on|off
// -ama -exportAssignedMaterials on|off
// -api -apiSchema String (multi-use)
// -at -animationType String
// -cbb -exportCollectionBasedBindings on|off
// -cha -chaserArgs String String String (multi-use)
// -chr -chaser String (multi-use)
// -cld -customLayerData String String String (multi-use)
// -cls -exportColorSets on|off
// -cmt -convertMaterialsTo String (multi-use)
// -com -compatibility String
// -dc -defaultCameras
// -dmk -disableModelKindProcessor on|off
// -dms -defaultMeshScheme String
// -dp -defaultPrim String
// -dsp -exportDisplayColor on|off
// -duf -defaultUSDFormat String
// -ebs -exportBlendShapes on|off
// -edu -exportDistanceUnit on|off
// -eet -excludeExportTypes String (multi-use)
// -ef -eulerFilter on|off
// -ein -exportInstances on|off
// -eri -exportRefsAsInstanceable on|off
// -ert -exportRoots String (multi-use)
// -f -file String
// -fr -frameRange Float Float
// -fs -frameSample Float (multi-use)
// -fst -frameStride Float
// -ft -filterTypes String (multi-use)
// -gs -geomSidedness String
// -iet -includeEmptyTransforms on|off
// -ign -ignoreWarnings on|off
// -jc -jobContext String (multi-use)
// -k -kind String
// -lms -legacyMaterialScope on|off
// -mat -exportMaterials on|off
// -mcp -materialCollectionsPath String
// -mcs -exportMaterialCollections on|off
// -mfc -melPerFrameCallback String
// -mpc -melPostCallback String
// -mpu -metersPerUnit Float
// -msn -materialsScopeName String
// -mt -mergeTransformAndShape on|off
// -nnu -normalizeNurbs on|off
// -pfc -pythonPerFrameCallback String
// -ppc -pythonPostCallback String
// -psc -parentScope String
// -puv -preserveUVSetNames on|off
// -rlm -renderLayerMode String
// -ro -renderableOnly
// -rom -referenceObjectMode String
// -rpm -rootPrim String
// -rpt -rootPrimType String
// -rtx -exportRelativeTextures String
// -ruv -remapUVSetsTo String String (multi-use)
// -sar -exportStagesAsRefs on|off
// -shd -shadingMode String
// -skl -exportSkels String
// -skn -exportSkin String
// -sl -selection
// -sn -stripNamespaces on|off
// -sss -staticSingleSample on|off
// -tag -exportComponentTags on|off
// -unt -unit String
// -upa -upAxis String
// -uvs -exportUVs on|off
// -v -verbose
// -vis -exportVisibility on|off
// -wd -writeDefaults on|off
// -wsp -worldspace on|off
//
//
// Command Type: Command
Does the documentation for this command exist? I would like to explore the best way to export the data I need. From the "chasers" description I found somewhere, most likely I would like to create and use some chasers to export or clean up specific data, but although there are -chaser and -chaserArgs flags, I have no clue about how to use them.
Any help would be much appreciated.
By the way, I'm using Maya 2023.3.1 and the maya usd plugin Maya2025 - 0.33.0_202507022244-1cbb7f7
Solved! Go to Solution.