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Maya 2025 - new .Net 8 SDK cannot load openmayacs.dll unless it's copied in the build folder
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Hello, I have a problem with Maya 2025 and the new .Net8: the loading of the Maya C# SDK file inside the software when I create my plugin. The issue is that the application cannot find openmayacs.dll unless it is copied directly in the output build folder.
With previous Maya version (2024 and prior) this was not an issue and in fact is recommended by the same Autodesk documentation to never copy the openmayacs.dll to avoid issues. Since Maya 205 is exactly the opposite.
How do I fix this without having to copy the dll in the build folder?