maya 2017 now uses workspaceControls instead of dockControl

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Hi there,
On Maya 2016 I was using dockControl to dock my anim tools in the same area as the channelBox and Attribute Editor. But this no longer works with 2017.
So I have been using workspaceControl and i can load my tool up fine, but I want to dock it on the same tabs as the channelbox and Attribute editor.
The flag '-dockToMainWindow "right" 1' just creates a new panel on the far right. Then I have ot manual dock the panel into the channel and attr tabs.
So preferably I could use this flag: -dockToPanel "??PanelName??" "right" 1 but unfortunately I have no idea what the panel is called that the channel box and attr editor reside in?
How would I go about finding out the panel name? Or simply..can you please tell me the panel name of the channelBox and Attr editor so I can attach my tools.
Thanks