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06-02-2021
11:56 PM
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Hi,
I need help on how to store texture rgb values into vertex color mesh attributes. I've tried to do manually with "echo all commands" active with no results, because when I use artAttrPaintVertexCtx command, appear the paint tool, but the surface is not paintable instead when I do manually it works.
Thank you in advance for the help.
Solved! Go to Solution.