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Load MeshroomMaya plug-in into Maya
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I've compiled the MeshroomMaya plug-in but now am facing the following problems when I try to load the .mll into Maya via Plug-in Manager.
// Error: file: C:/Program Files/Autodesk/Maya2019/scripts/others/pluginWin.mel line 935: Unable to dynamically load : D:/dev/MeshroomMaya/build/meshroomMaya/Release/meshroomMaya.mll
The specified module could not be found.
//
// Error: file: C:/Program Files/Autodesk/Maya2019/scripts/others/pluginWin.mel line 935: The specified module could not be found.
(meshroomMaya) //
// Warning: file: C:/Program Files/Autodesk/Maya2019/scripts/others/pluginWin.mel line 938: Could not load D:/dev/MeshroomMaya/build/meshroomMaya/Release/meshroomMaya.mll as a plug-in //
I've compiled the plug-in with Visual Studio 2019 for Maya 2019. I've used the devkit for Maya 2019.3. There are some references online that state such problems are caused by wrong versions. But what exactly is the problem?
When compiling the plug-in with other build tools, i.e. Visual Studio 2015 that is supposed to be the VS for Maya 2019, I'm still getting the same errors. What could be the problem?