list all default maya nodes?
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Is there an easy way to list all the default maya nodes? By 'default' I mean the nodes that exist in a freshly opened blank scene that are common to all maya scene files.
I'm creating a script to go over nodes who's names end with a number to do some renaming/cleanup on them (such as unitConversion nodes, tweak nodes, and any other random math nodes used in the rig). Rather than specify a node type and iterate over them all, I'm just listing all the nodes in the scene that end with a number and processing over them... but I'd like to skip the default maya nodes - or just remove them from the list altogether...
I could create a blank scene and list the nodes to generate a hardcoded list of 'ignore' nodes, but I'd kind of prefer it to be dynamic enough to work in any future versions of maya as well (without having to remember to generate this list with each new maya version if possible).
Thanks!