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Is it possible to keep object from switching to wireframe mode when you press 4?
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Hey, I'm looking for a way to keep a texture displaying in the viewport even after I press 4 to switch everything else in the scene to wireframe. I tried looking at how the image plane is working, but it doesn't appear to have a material applied to it. Is there some way to force the hardware drawing of a specific object(s) so they continue to display their textures in wireframe mode?