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How do you orient a custom manipulator?

How do you orient a custom manipulator?

jmreinhart
Advisor Advisor
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How do you orient a custom manipulator?

jmreinhart
Advisor
Advisor

I am trying to have the orientation of my custom manipulator (using freePointTriadManip) to match the orientation of my object. I've looked through the documentation and examples files but haven't found an answer. 

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jmreinhart
Advisor
Advisor

So I've been searching for an answer to this question for about a month with no luck. 

Is there any way that I can look at the code for  the default move manipulator? 

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