Announcements

Between mid-October and November, the content on AREA will be relocated to the Autodesk Community M&E Hub and the Autodesk Community Gallery. Learn more HERE.

ExportSelected fbx in Pymel and Mel script. Unity/Unreal Unable to import?

ExportSelected fbx in Pymel and Mel script. Unity/Unreal Unable to import?

Anonymous
Not applicable
782 Views
1 Reply
Message 1 of 2

ExportSelected fbx in Pymel and Mel script. Unity/Unreal Unable to import?

Anonymous
Not applicable

Does anyone know a better way to export animations through pymel or Mel scipt?

I'm using Maya 2016.

 

Unity 4/5 or Unreal 4 will not recognize the skeleton.

 

I have been using:

  pymel:

  exportSelected('File Path', f=True, typ = "FBX export")

 

  Python:

  cmds.file('File Path', force=True, options="v=0;", typ="FBX export", pr=True,  ea=True)

 

Niether one works.

All I need are joints exported and able to be imported into Unreal and Unity.

I have a batch script that is worthless unless I can get this to work. 😞

 

Thanks!

0 Likes
783 Views
1 Reply
Reply (1)
Message 2 of 2

Anonymous
Not applicable

FYI...  Maya does export the files as FBXs.  Unreal and Unity just does not see them as fbx.

0 Likes