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Hi there.
I'm trying to write a DG node with MPxNode as base class.
My node does not have an output attribute but lots of dynamic input attributes.
Because the node does not have output there is no other node that could request an update, so the compute function is never called.
Is there some way to trigger compute for nodes without (connected) output attributes?
My node does not have output because it does not affect the scene in any way. It only passes node data to an outside system. But it's really helpful for it to be part of the DG evaluation.
The node tree has to end somewhere, right? So it must be possible to write nodes without output (leaf nodes) that still compute something...
Thanks.
Solved! Go to Solution.