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xgen density mask for archive primitive

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Message 1 of 2
Anonymous
508 Views, 1 Reply

xgen density mask for archive primitive

Anonymous
Not applicable

xgen density mask for archive primitive does not respect texture luminance.

For test, I scatter small sphere on plane, with painting some level of luminance.(0~1)

densityMaskTest.png

xgen ignore the luminance, placing sphere same density(max?).

is there any workaround?

 

 

 

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xgen density mask for archive primitive

xgen density mask for archive primitive does not respect texture luminance.

For test, I scatter small sphere on plane, with painting some level of luminance.(0~1)

densityMaskTest.png

xgen ignore the luminance, placing sphere same density(max?).

is there any workaround?

 

 

 

1 REPLY 1
Message 2 of 2
Anonymous
in reply to: Anonymous

Anonymous
Not applicable
Accepted solution

This is because density value is too much sensitive, and to reduce its effect, surface should be scale down (and freeze) before binding xgen description, then back to original scale.

I found this workaround on Daryl Obert's youtube movie.

https://youtu.be/QRdjPwr9nlY?t=359

xgenDensityMask.png

 

 

 

 

 

 

This is because density value is too much sensitive, and to reduce its effect, surface should be scale down (and freeze) before binding xgen description, then back to original scale.

I found this workaround on Daryl Obert's youtube movie.

https://youtu.be/QRdjPwr9nlY?t=359

xgenDensityMask.png

 

 

 

 

 

 

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