Announcements
Attention for Customers without Multi-Factor Authentication or Single Sign-On - OTP Verification rolls out April 2025. Read all about it here.

UV shell acting oddly

Anonymous

UV shell acting oddly

Anonymous
Not applicable

So I have UV'd my objects, cut in various places and everything was going fine until one of the UV sheels started acting oddly. The shell is identical to one of the others which is acting perfectly fine. What causes this and how can I fix the issue? Other than cutting down the middle and mirroring o.o

 

Issue: https://gyazo.com/21c4ba302ece9aface0d0f17b71ec649

0 Likes
Reply
Accepted solutions (1)
1,033 Views
2 Replies
Replies (2)

Fovvl
Advocate
Advocate

Iam not seeing the problem, are you reffering that the the texture is upside down? May be you have it flipped. Check the icon "shaded" in UV editor it show you red and blue if its all blue then it is correct if there will be some reds you have them reversed, so you can flip it. 

Anonymous
Not applicable
Accepted solution

On the right hand side in the UV editor you can see two shells that look the same, one is perfectly squared which makes it much easier to texture and work with, the other is bent and therefore texturing would be a nightmare.

 

It turned out that the issue was the squared shell had an extra cut in it. I couldve also fixed the issue by using the UV->Straighten UV's option.