UV Mapping Warping UV Islands
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Hi everyone, I have posted a similar question in this forum before but I am really not sure what's going on. I am have a lot of trouble with the UV mapping tool in Maya because it seems to warp everything I try to unwrap with it. Here is an example scene and I just can't seem to figure out what's going on but this happens with a lot of my models and scenes in Maya.
I am trying in this example to unwrap a simple can with some dimples I modeled in there to give it some texture and the UV mapper continues to be a mystery to me. Why this is happening is beyond my understanding but when I make reasonable cuts in the model to the sides it does this strange warping like you can see in the pictures below.
I start with a simple camera based projecting, make my cuts like you can see in this picture:
Then I unfold and I get this result:
I'm really hoping to get some insight here. Is there something about the way I've modeled this or something going on that I just don't understand about UV Mapping?
Any and all insights are appreciated!