I found the new Interactive Boolean pretty nice but once the boolean has been made and I'm trying to clean the mesh, if I dare use "Connect" to either connect vertices or edges on the model, it break my topology big time.
I prefer a non-interactive boolean that doesn't break other tools and topo.
It's been like that for months.
History was clean.
Here is a fresh new example with a new model, no history.
Here is the model after
the boolean, and the boolean history deleted.
Here is the same problem, showing that the only history is "connect component"
I tried more situations:
If I stack boolean operations (doing booleans, cleaning history, then doing another boolean instead of doing topology) the moment I try to use Connect, it only seem to interact with the last Boolean Operation I did, even if it's not vertices connected to the affected shape.
Try to triangulate the mesh, then quadrangulate and then continue with cleaning, see if that helps.Also use the multicut tool , not Connect.
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