Hello
I'm trying to UV a model of a Jet and Unfold3D keeps telling me I have non-manifold geometry (I don't, I already checked with the cleanup option) and legacy works fine. how can I make it work?
Hi,
What result do you get when you select your model and run the following Maya command? (to check for non-manifold 3D/UV geometry)
polyInfo -nmv -nme -nuv -nue
Thanks.
--
Brent
Hello, I've been having this issue as well, typing the code in the console returned me the following message:
// Result: polySurface50.e[192] polySurface50.e[955] polySurface50.e[1606] polySurface50.vtx[7] polySurface50.vtx[543] polySurface50.vtx[855:856] polySurface50.e[192] polySurface50.e[955] polySurface50.e[1606] //
How can I fix this issue? Thanks.
Hi,
You need to use Mesh > Cleanup to fix the non-manifold geometry.
See this link for more details:
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/fil...
Cheers!
--
Brent
Can't find what you're looking for? Ask the community or share your knowledge.