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Unfold3D tells me to clean up non manifold geometry

4 REPLIES 4
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Message 1 of 5
Anonymous
2897 Views, 4 Replies

Unfold3D tells me to clean up non manifold geometry

Hello

 

I'm trying to UV a model of a Jet and Unfold3D keeps telling me I have non-manifold geometry (I don't, I already checked with the cleanup option) and legacy works fine. how can I make it work?

4 REPLIES 4
Message 2 of 5
Christoph_Schaedl
in reply to: Anonymous

you could try to do a uv projection for the whole object first... sometimes there are nonmanifold uvs...
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https://linktr.ee/cg_oglu
Message 3 of 5
brentmc
in reply to: Anonymous

Hi,

 

What result do you get when you select your model and run the following Maya command? (to check for non-manifold 3D/UV geometry)

 

polyInfo -nmv -nme -nuv -nue

 

Thanks.

--

Brent

 

Brent McPherson
Principle Engineer
Message 4 of 5
Anonymous
in reply to: Anonymous

Hello, I've been having this issue as well, typing the code in the console returned me the following message: 

// Result: polySurface50.e[192] polySurface50.e[955] polySurface50.e[1606] polySurface50.vtx[7] polySurface50.vtx[543] polySurface50.vtx[855:856] polySurface50.e[192] polySurface50.e[955] polySurface50.e[1606] // 

How can I fix this issue? Thanks.

Message 5 of 5
brentmc
in reply to: Anonymous

Hi,

 

You need to use Mesh > Cleanup to fix the non-manifold geometry.

 

See this link for more details:
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/fil...

 

 

Cheers!

--

Brent

Brent McPherson
Principle Engineer

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