Community
Maya Modeling
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya modeling topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Slightly Crooked UVs

1 REPLY 1
Reply
Message 1 of 2
catusfish6T3NL
354 Views, 1 Reply

Slightly Crooked UVs

I'm just wondering whether or not this UV unfold is normal, I've had many troubles with UVs just not making sense in the past and I can't seem to fix it, either something is wrong or this is just how UVs typically are. The most common problems with UVs are them just not unfolding in a logical manner, being too big, too small, not laying out in a sensible manner, being crooked, etc. so I'm just asking if this is normal or not?Crooked UVsCrooked UVs

Labels (2)
1 REPLY 1
Message 2 of 2

Those look fine, proportionally scaled. The only thing is that because of rotation a lot of uv-space is wasted. You can do an optional fix manually with uvToolkit > Arrange and Layout > Orient Shells. After you orient them, consider doing Modify > Layout, as it will try to accommodate most of uv-space, If it rotates those shells, then see its options, set the RotationStep to 90.ooo


,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti

If the post was helpful, click the
 ACCEPT SOLUTION  button, so others might find it much more easily.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report