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Sculpting Pull Tool causes faces to break

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gamingbillboy
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Sculpting Pull Tool causes faces to break

I'm new to Maya sculpting and am testing out the tools for the first time after watching a few different tutorials, nad my first attempt at using the pull tool on a sphere (which I'd only tested the flattening tool on so far) cause the faces and vertexes to bug out as seen in the uploaded pictures. Any ideas what may be causing this?PullToolSettings.JPGPullToolBreak.JPG

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brentmc
in reply to: gamingbillboy

Hi,


I would first suggest updating your version of Maya to 2020.4. (since I see from your screenshots that you are using Maya 2020)

Brent McPherson
Principle Engineer

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