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I'm currently working on a mesh that is perfectly smooth, however when I cut out a part of it to add some detail and then re-created the mesh ridges appeared. I have tried to Soften the edges again but the ridges stay. I'm sure it's Poly normal based but I have tried two different way of re-creating the mesh and both experience the same issue. I also tried to Average normals but I don't fully understand it and everything turned black. The mesh does have normals.
Attempt 1:
Ridges
https://gyazo.com/08b2584db0ebeee7b9988b2347571c40
Mesh
https://gyazo.com/8e97937f12728460044b73f19397c293
Attempt 2:
Ridges
https://gyazo.com/b4bb635352d9e22a67e13ae7fde6dd4b
Mesh
https://gyazo.com/b0c6d8a523387a95c51af4a3b74044e6
p.s. I know you dislike external links.
Solved! Go to Solution.