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Hello, I'm a beginner at Maya and have trouble whenever I revolve around my objects. For example, whenever I finish the outline using the Bezier Corner tool (viewpoint: Front), my model will have a dent at the bottom that looks like a hole. I've tried resetting the Revolve and Bezier Corner tools, but it didn't work. (I have also tried to change the Revolve Nurbs to Polygons - it didn't work either.) Strangely, if the bottom is flat, it forms a "dip hole," but a rounder surface doesn't show as much.
Solved! Go to Solution.