Problem with applying Normal Map to mesh
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08-03-2020
07:51 AM
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Hello!
It's my first time creating and applying normal maps. It seems to me that normal map is okay, but I have a problem with applying it on mesh. It seems to duplicate normal map many times and apply it on mesh, making it small in size. Maybe the problem is in 'Repeat UV' field, but even if I change the values from '1.000' to '0000' it doesn't help. What should I do?
Thank You in advance!
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