why UV shells are overlapping like this when I apply auto layout? I need the similar ones to be stacked, but somehow they rotate. How can I fix this?
Solved! Go to Solution.
Solved by Kahylan. Go to Solution.
Hi!
If you don't want the shells to rotate, just take away the tick mark next to "Rotate Shells" in your UV layout settings. That should fix the problem.
If the rotation is already there from the beginning and you need the shells on top of each other, take a smaller value for the "rotation steps" setting, because at 90 maya can't rotate it to match the other identical pieces.
I hope it helps!
Yeah, thak you for the help, but when i took a smaller rotation value somehow there appeared just more overlaped shells..
Can't find what you're looking for? Ask the community or share your knowledge.