Community
Maya Modeling
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya modeling topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

normals look constantly changing when modeling

5 REPLIES 5
Reply
Message 1 of 6
HeavyMetalFox
420 Views, 5 Replies

normals look constantly changing when modeling

Hello,
While I am moving some vertices on poly mesh, the normals seem to be modified as am I doing this, then when I exit and enter object mode the normals seem to be fine. But this constant switching between the normals look is very distracting specially when working on low poly assets.


https://masterhotmail.tinytake.com/msc/ODAyOTMyNF8yMTE3MzUyMQ

You can clearly see in the video below that when I exit vertex mode and enter the object mode the normals look suddenly change (the real look of the normals is in the object mode):

https://masterhotmail.tinytake.com/msc/ODAyOTMzOF8yMTE3MzUzNQ

I also found this on reddit:
https://www.reddit.com/r/Maya/comments/uo4ie0/normal_shading_and_isolate_selection_issues_in/

Any ideas how to fix this?

5 REPLIES 5
Message 2 of 6

are the normals unlocked?

----------------------------------------------------------------
https://linktr.ee/cg_oglu
Message 3 of 6

Yes they are

Message 4 of 6

Here is another illustration:
a1.jpg

 

a2.jpg

Message 5 of 6

i wonder if this would help

display/polygons/normal size(i think default size is 0.40)

Message 6 of 6

Sorry but no it didn't

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report