I'm currently in the process of blocking out a large scale room, so I'm working in meter units with some object several meters in size. I am noticing that a lot my geometry has numerous non-planar faces, even on primitives. I'm assuming this is just a side effect of modelling at a large scale, so most of my geometry will have non-planar faces?
I was wondering if there was any method or workflow I could follow to avoid so much non-planar geometry from being created when modelling at a large scale?
Hi!
As computers work with limited precision, such checks work with certain tolerance values and so the result can change with different scale.
My recommendation, just ignore this.
Thanks for your advice! Do you know if there is a way to change the tolerance on the mesh --> cleanup tool so that it only selects more extreme non-planar faces and not just ones created from the large scale?
Hi!
There is no way to change this (as far as i know).
Keep your unit settings at default (labeled "cm") and use this as meter, this should be overall the best solution.
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