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Hi All,
I'm new to Maya and just learning it while working on something for the company.
I have to admit that Maya's interface and work experience is quite different from what I used to work with so I do find this process a little bit painful...
Anyways, please find the image which describes what I'm trying to do.
Basically it's a plane and a sort of mountain shaped polysurface that's been boolean intersected and I'm trying to create another surface to close the gap in between.
I can't seem to be able to find the command "merge vertex" (Maya 2016) and I could use merge but the vertex moves and the shapes get deformed...
Any help would be appreciated!
Cheers!
Solved! Go to Solution.