maya exporting files as .0 file instead of .OBJ

maya exporting files as .0 file instead of .OBJ

Anonymous
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maya exporting files as .0 file instead of .OBJ

Anonymous
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Hi there, I have this strange issue where whenever I make a new model the first save file is saved as a .0 (which can still be opened through the open scene button in maya itself but outside of that doesn't interact with much else) and I'm unsure whether this is a feature or a bug.

 

furthermore when I try to export my model as an .OBJ I get a .0 file and a .MTL for the textures, I was intending to upload the OBJ to sketchfab but this does not work with .0 files.

Resetting the objExport plugin doesn't fix this issue either.

The exporting issue also seems exlusive to this file after testing quickly with a new one.

 

I'm at my ends if someone knows what I'm doing wrong please let me know. 

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