So I've been trying to use this tool called j-mc2obj to import a Minecraft world I created into Maya (if you aren't familiar with it here is the link: https://code.google.com/p/j-mc-2-obj/) and I ran into a problem.
When I import the world no textures show up (and yes I clicked the checkered sphere, people have asked me that before -.-) I go into hypershade and all the textures are Phongs with no file associated to them.
This is weird though because I've watched several tutorials from different YouTubers and followed their j-mc2obj and Maya settings exactly but to no avail. My .obj file is in the same folder as the textures folder and by all accounts it should be calling on them succesfully but it's not 😕
If anyone has any ideas they would be much appreciated 🙂
Thank you
So I've been trying to use this tool called j-mc2obj to import a Minecraft world I created into Maya (if you aren't familiar with it here is the link: https://code.google.com/p/j-mc-2-obj/) and I ran into a problem.
When I import the world no textures show up (and yes I clicked the checkered sphere, people have asked me that before -.-) I go into hypershade and all the textures are Phongs with no file associated to them.
This is weird though because I've watched several tutorials from different YouTubers and followed their j-mc2obj and Maya settings exactly but to no avail. My .obj file is in the same folder as the textures folder and by all accounts it should be calling on them succesfully but it's not 😕
If anyone has any ideas they would be much appreciated 🙂
Thank you
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