メッセージ1/13
Is there a way to get a permanent XYZ coordinate display/input UI like 3DS Max?
- 新着としてマーク
- ブックマーク
- 購読
- ミュート
- RSS フィードを購読する
- パーマリンクを表示
- 印刷
- 報告
Hi there,
I'm desperately looking for a solution for a permanent XYZ coordinate display/input for objects/components on the main Maya UI like is standard with 3DS Max. The channel box has what I want, but it's a waste of UI space to keep the channel box open at all times. Is there a way to dock the channel box into a shelf or detach it somehow? I'm aware of the little XYZ reference display on the bottom left corner near the MEL button but that's pretty useless.
Despite how simple this inconvenience seems, it really snowballs into discomfort and impedes workflow. Any scripts, plugins, or tips you may have would be much appreciated!
Cheers