Hi,
I've made a cube then deleted some of the faces to one side.
I now want to duplicate special along the x axis creating multiple instances of the same object.
When I do this it thinks the object is the same size as it was before I deleted the faces.
I can only imagine it's a problem with the bounding box, I need to somehow reset it to match the constraints of the actual object, can anyone help with this please?
Thanks in advance.
Rob.
Solved! Go to Solution.
Hi,
I've made a cube then deleted some of the faces to one side.
I now want to duplicate special along the x axis creating multiple instances of the same object.
When I do this it thinks the object is the same size as it was before I deleted the faces.
I can only imagine it's a problem with the bounding box, I need to somehow reset it to match the constraints of the actual object, can anyone help with this please?
Thanks in advance.
Rob.
Solved! Go to Solution.
Solved by mspeer. Go to Solution.
Hi!
"it thinks the object is the same size"
- What do you mean with this, how do you come to this conclusion?
Hi!
"it thinks the object is the same size"
- What do you mean with this, how do you come to this conclusion?
If for example the object was 10cm in length, I deleted 2cm worth of faces from the side of the object, effectively making the object 8cm wide. When I try to duplicate the object along the X axis at a 1:1 ratio, it should be placing the objects directly next to each other but instead there is a 2cm gap.
If for example the object was 10cm in length, I deleted 2cm worth of faces from the side of the object, effectively making the object 8cm wide. When I try to duplicate the object along the X axis at a 1:1 ratio, it should be placing the objects directly next to each other but instead there is a 2cm gap.
Hi!
Sorry, Duplicate Special has no ratio setting or something like auto-distance based on object-size.
Please add a scene-file and a screenshot showing your options for Duplicate Special.
Hi!
Sorry, Duplicate Special has no ratio setting or something like auto-distance based on object-size.
Please add a scene-file and a screenshot showing your options for Duplicate Special.
I see. I was using 1, 0, 0 on the translate section hoping it would translate 1 to 1.
What is the scale of the translation field then? Does that just relate to the blocks of the grid? If so that's my problem.
I see. I was using 1, 0, 0 on the translate section hoping it would translate 1 to 1.
What is the scale of the translation field then? Does that just relate to the blocks of the grid? If so that's my problem.
Hi!
Yes. it's 1 unit and independent of object size.
Hi!
Yes. it's 1 unit and independent of object size.
Thank you kindly!
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