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Hi all,
I'm looking for the best way to extract edges in maya. I know i can extract and duplicate faces which is great, but i havn't been able to find a tool or command that will let me extract edges or edge loops the way i can in Modo or Blender.
The closest i've come is to go to modify-convert polygon edges to curve-and set the output curve to degree one linear.
is this the closest way to duplicate edges? I've included an attachment below showing my attempt.
A
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