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Bevel Plus issue when exporting models to Unity

Anonymous

Bevel Plus issue when exporting models to Unity

Anonymous
Not applicable

Hi, I am new to Maya. And I learnt to use Bevel plus to make a solid surface from a closed CV curve. It worked fine in Maya, however, when I exported it to Unity, the surface disappeared. I attached the screenshots below. Does anyone know how to solve it ? Thank you.

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mspeer
Consultant
Consultant

Hi!

Convert to Polygons before export.

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