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Bevel plus issue when exporting models to Unity

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04-18-2018
06:13 PM
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Hi, I am new to Maya, and I learnt to use Bevel Plus to create some special polygons. Now I met a problem when I exported the model to Unity engine. I drew a closed CV curve and used bevel plus to make a solid surface. It worked fine in Maya, however, after exporting to Unity, the surface disappeared. I attached the screenshots below. Does anyone know how to solve this problem ? Thank you.