adding/appending an image to an existing aiStandsarSurface

Anonymous

adding/appending an image to an existing aiStandsarSurface

Anonymous
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Hi guys,

New to this forum and need your help.

I have a simple aiStandardSurface material applied to my shampoo bottle. I have created the uvs for the label part but now I just want to append or add it to the current model without having to create a one material like a lambert or phong. How do I got about applying this new material/image??? (screen shot images attached)

 

Thanks in advanced.

 

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Anonymous
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help..... pretty please 🙂

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damaggio
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It looks like you are ready to make your label in Photoshop, just apply to the shader once is done.

Looking good, come back if you get stuck in another step.

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Anonymous
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understood @damaggio , thank you so much for the help. I was able to put the shader on the model. One more questions, whats the best way to delete an attribute from the attribute tab? If I add a new material and decided that to get rid of it, how would I go about doing that?

 

Thanks for the help.

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damaggio
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Any nodes can be deleted from the hypershade window.Edit>delete unused nodes.

Just keep in mind that deleting a shader from an object will turn it to green "No Shader"... that's never a good thing ,so first assign a new shader to an object then you can delete the old one.

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