3 UV maps

Anonymous

3 UV maps

Anonymous
Not applicable

question.JPG

 

I have my UVs separated into 3 different UV sets but my question is this, how do I put the 3 UV sets about into the 0-1 space but still have each set be a different UV map for baking maps correctly?

0 Likes
Reply
Accepted solutions (1)
533 Views
3 Replies
Replies (3)

stuzzz
Collaborator
Collaborator
Accepted solution

Hi,

 

It would depend what you use for baking.

The problem you seem to have has been resolved with the UDIMs approach.

https://www.youtube.com/watch?v=uiWaERAjWok

0 Likes

Anonymous
Not applicable

thanks for the reply checking into it now will accept the solution if it works.

0 Likes

stuzzz
Collaborator
Collaborator

That's the kind of approach the biggest studios use for highend creatures or huge environment. It's more convenient to deal with a several 4096 maps rather than a single 8192 map, especially if it's built nicely in a pipeline.

You will see UDIMs in bunch of softwares (Max, Maya, MudBox and Mari to name a few).

 

0 Likes