When using smooth mesh preview noise appears

When using smooth mesh preview noise appears

Benjamin.Sullivan19
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When using smooth mesh preview noise appears

Benjamin.Sullivan19
Explorer
Explorer

I am having what appears to be random noise when using preview smooth mesh or actually subdividing my geometry. Never had this problem before, initially I thought this was a maya bug but exported the fbx into blender and was dealt with same results. I have images attached to see the difference between my cage mesh and smooth mesh preview. Also feel free to look through the FBX file to troubleshoot, any help would be greatly appreciated.

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Benjamin.Sullivan19
Explorer
Explorer

I found out how to fix it, when I bake the pivot it fixes the smoothing problem, it appears to be caused when freezing the transform values. I am not sure if this is due to the mesh being offset from the center of the world and the scale being quite small, causing calculation problems with small numbers and less accuracy.

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