Weird Shading in Maya
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Hi folks, I was working on something when I ran into this software glitch(?). I'm attaching a screen shot, so that you guys can have a proper look. Both the cubes in it are 3 smoothed, in Legacy Default Viewport. Although, they were made in different ways. I created two cubes, opened the Front View, and separated each to get a nice view of both. The first cube, I selected the top vertices, moved it up, used the Multicut tool to add 2-3 height segments and moved around the vertices and pressed 3. The second one, I scaled it upwards, and increased the Subdivision Heights to 3, moved around the vertices to make a random shape and pressed 3 also. Is there anyone facing the same issue as mine? By the way, This appears to be happening on both Maya 2015 and 2016, even after applying the latest service pack updates.
Cheers.