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12-17-2019
11:04 PM
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When in the UV Editor, how do I stipulate exact rotations of faces, or shells?
I can select them and rotate them with the rotate tool, by "hand", but this is not exact.
And I cannot find anywhere to set an exact rotation, nor a modifier key that activates any kind of snapping to degrees of a rotation whilst hand rotating.
Solved! Go to Solution.