Struggling to recreate this cog-like model, any input would be extremely helpful

Struggling to recreate this cog-like model, any input would be extremely helpful

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Struggling to recreate this cog-like model, any input would be extremely helpful

Anonymous
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The "teeth" of this cog-like structure are extruded out, and the top plane of the teeth of the cog are flat, but the bottoms are not and actually have more edges. I have absolutely no idea how to do this and have been struggling with it all day. Is there any way someone can point me in the right direction? 

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g2m.agent
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Create -> Polygon Primitives -> Gear ?