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So i'm working on a low poly fox model and i've created one half and then mirrored that and am now attempting to merge the overlapping vertices. This has worked for the most part, however 2 vertices which surround another vertex have a strange displacement which is less than ideal. The only other thing of note i've done which could have contributed to this is i combined and bridged some meshes (the legs), but everything else has been just standard modelling.
This is low poly so it's not entirely important but i'd like to know the cause and solution for the future if it ever becomes a problem. Any suggestions are appreciated 🙂
Solved! Go to Solution.