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Proper way to refresh/update MASH network?
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Hi, is there a proper way to refresh/update a MASH network so I can see the changes I've made to a model in the network? Like a refresh button or something? I'm using MASH to array an instanced object along a curve but when I edit the object I don't usually see the changes updated in the array. A workaround I've discovered is to hide then unhide the MASH Instancer in the network to see the changes. I can also hide/unhide a second, unrelated Instancer in my scene to see changes in the MASH network I'm working on.