Please help with distorted UVs

Please help with distorted UVs

tyrone.mccabe01
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Message 1 of 3

Please help with distorted UVs

tyrone.mccabe01
Enthusiast
Enthusiast

I have a simple wall model, Very few polys. However when i UV map it using planar projection i get these UV's as a result.
I have mapped automatically, Planar, Normal based.
All of those give me this same result in the UV's. Any ideas how to fix this?

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369 Views
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Message 2 of 3

Christoph_Schaedl
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Mentor

From this image i have no idea what your problem is. Could you explain it again please.

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https://linktr.ee/cg_oglu
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Message 3 of 3

tyrone.mccabe01
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Enthusiast
Accepted solution

I fixed it, THe red faces had different transforms so i froze them and it fixed the whole uv

 

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