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02-21-2014
01:58 PM
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Hi there, hope this is the right place to ask this.
I'm having a problem at work with Maya (2014 but I'm sure I've seen this happen before on other high-res models).
Opening certain existing scenes will show vertices on my high-poly model incorrectly, causing dark patches all over the model. If I manually edit the normals, then undo, the model will usually display correctly afterwards. The model occasionally does this during working on it also, the only remedy to which I can find, is re-doing all of the normals again from scratch.
I've tried locking the normals before saving the file, to no avail.
Much appreciated if you can help please!
Solved! Go to Solution.