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Need help with twist deforming an extruded closed curve

Need help with twist deforming an extruded closed curve

Anonymous
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Need help with twist deforming an extruded closed curve

Anonymous
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I'm trying to recreate a soft, 'wavy' twisted look (the blue wavy tube image) by using overlapping Nonlinear Twist Deformers in Maya, but the twist deformer doesn't have a soft 'falloff' (as seen in the black and white image). I looked at painting deformer attribute weights, but got overwhelmed.

Any advice would be appreciated.

 

 

 

 

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Anonymous
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Hi clamprey,

 

You can rotate the top and base vertices using the Rotate tool with Soft Selection active and configurated to form a gradient to the center of the cylinder.

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