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nCloth

nCloth

Anonymous
Not applicable
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Message 1 of 3

nCloth

Anonymous
Not applicable

*summons Mspeer and Roland from the void*

 

Hi again 🙂

 

So I have a new thing. Now that my boots have such wonderful laces, they need creases and wrinkles. I could just model them, but where would be the fun in that? And besides, the point of this whole thing is to learn new stuff. So I am mucking around with nCloth. mb  pic can save a few thousand words.

 

 

The one on the left is the nCloth. The right is a duplicate that I gave a go of the smooth brush from the sculpting tools.

So this has not been a total failure 🙂 I haven't gotten exactly the desired result yet, but I am making progress. What I am trying atm, is to

hang the sleeve of the boot from a passive collider, using a dynamic constraint,

run another leg-shaped passive collider through the middle

apply a horizontal wrinkle map

change the gravity in the neucleus to  .5

increase the collision and self collision thickness of the nCloth

I have tried a few of the ncloth presets. This one is using the silk preset. So far it seems to have had the best results.

 

So, is there a pro-tip for all this? Some stroke of inspired genius to make this a viable technique? Even a slightly depressing "nice try but this will never work". please? be your BFF.

 

ty.

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Message 2 of 3

mspeer
Consultant
Consultant

Hi!

 

The easiest solution would be to use sculpting (and painting of bump maps for smaller details). If you want a simulation you need to paint maps for different values of your nCloth object (to simulate variations in material properties), so it seems you are on the right way.

Message 3 of 3

Anonymous
Not applicable

hi.

 

I did actually just sculpt the folds that I wanted. I had to move on. But I haven't given up on the simulation thing 🙂 ncloth is very cool stuff. I have learnt all sorts of things I didn't know you could do. The turning point was when I found out about scale. I suppose you knew that ncloth works in meters. I didn't know this. Once you adjust for that things begin to work in a much more expected fashion. So Vx.x of my character will have simulated stuff, but I am afraid my tutor will have to miss out on the fun.

 

thx for stopping by. Have a good day.

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