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My UVs are disappearing
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08-15-2017
01:00 PM
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Hi, me again.
I have two duplicate models, they are the exact same except for 2 things. One of the models is fully UV'd and textured, but it's skinning isn't done correctly. The other model is skinned correctly but doesn't have it's UVs set up. I have copied my UV map from the first model to the second using Mesh > Transfer Attributes and it worked perfectly. Now, I want to delete the first model (the one that isn't correctly skinned), but when I do that the UV's on the second model mess up. Any ideas on how to fix this? I've added some pictures of what I mean and my transfer attributes settings.
Thanks,
Louise