Message 1 of 3
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
So, when in object mode, I can manually input numbers to translate, rotate, and scale an object - either in the channel box, or in the attribute editor.
But what about subobjects (components) like verts, faces, and edges?
Sure I can move em around with the manipulator, but where can I manually enter in precise numbers?
Thanks in advance 🙂
Solved! Go to Solution.