Mirror the ptex masks (xGen)

Mirror the ptex masks (xGen)

green.sharpener
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Mirror the ptex masks (xGen)

green.sharpener
Advocate
Advocate

Hello, folks!

I created an eyebrow on one half of the face

I successfully mirrored the scalp geo, xgen guides, but not the masks for width and density

how to do it?

 

the scalp geo has the identical uv, so I thought that duplicating and renaming accordingly ptex files in project/xgen directory would be enough, but this didn't work

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