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MeshOut ->Mesh In

MeshOut ->Mesh In

green.sharpener
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MeshOut ->Mesh In

green.sharpener
Advocate
Advocate

I'm trying to make a procedural pipping using one shape profile for controlling the several pipping shapes.

however, after the first pipping the duplicated shapes start to act weird

after connecting them through node editor the child-shape shifts in the position and messes up the shape

I attached a couple of screenshots

I tried both with and without cleaning the history and freezing transform

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