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Maya not using computer resources
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I have a model that has a lot of vertices. While editing in the UV editor, I have to "stitch together" and "set" a lot of the vertices. I thought it would be quicker to stitch/set all the edges/faces I needed to at the same time, but the progress bar at the bottom-left seems to always get stuck/progress super slow. The viewport also gets super laggy and jittery. Checking task manager I found that Maya barely uses any of my computer's resources while processing tasks.
The highest it has ever gotten is
15% CPU,
0% GPU, and
6% RAM.
I was wondering how I could improve resource usage in the viewport. Any forum posts would direct me to render related questions.